Faculty
Callan Moore
Lecturer - Bachelor of Software Engineering (Game Programming)
Callan is a software engineer specialising in graphics programming and C++ with an emphasis on backend structure design and object orientated approaches.
He has a keen interest in VR development and Unreal Engine. As a long-standing supervisor for final year production projects, he has played a critical role creating pathways for students into industry.
Callan’s passion for gaming extends beyond the digital to board games and tabletops where he has been a long-standing Game Master for many Dungeons and Dragons campaigns.